I did a thorough cleaning. I cleaned up my desk, which had become messy due to working from home for a long time, and I also organized the books I used to read. I fixed a bike that my wife bought used for riding, and I cleaned the bathroom glass until it was sparkling. I cleaned up places that were noticeable once a month, but this is the first time I've done it this way since I moved. I thought I should clean up out of a sense of duty after a quarter of the year had passed, but now that I've done it, I feel proud.
As I was cleaning, I thought of the past. There was a time when I felt like this was such a waste of time. I thought it would be better to practice skills or read blog posts or books during that time. I thought that the time to eat, the time to move, and even the time to meet people were wasteful. I was frustrated because the problems right in front of me were not solvable, and I thought that the only way to solve them was through endless repetition, research, and the truth I found in the process.
I learned a lot, but now I encounter problems that I can't solve in the same way. As a designer who designs experiences without boundaries, there are countless unsolved problems that bother me when it comes to products, brands, graphics - and creating teams, organizations, and cultures. As the size of my dreams grows, I feel like I can't run in the same way as before.
The bigger and more complex the problem you are trying to solve, the longer you will need to breathe. If you dream of a design that goes beyond business impact, I think it is also important to take a break. In order to create a good experience, you have to have a good experience. I often take a break while playing games without thinking, so I need to think about how to take a 'better' break.