For the next wave, DUOTONE
Product design agency Duotone
We establish strategies and processes for tomorrow's digital products, and design design systems.
We empathize with users' problems from various perspectives and work together to create high-quality, balanced design results.
Duotone's designers, salmon, work together with the mindset of a Product Owner to carry out projects.
I want to work with people who want to discuss and think about how to improve services in a free atmosphere.
Duotone's UXR Designer is a designer who specializes in research.
We discover problems and derive areas for improvement through service analysis and user behavior pattern analysis.
I am responsible for establishing and verifying hypotheses, establishing UX strategies, and designing scenarios.
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Main duties
- In addition to my researcher duties, I also perform basic UX design work.
- I am responsible for designing, conducting, and analyzing the project's background research (desk research).
- I conduct user research based on purpose and characteristics, and am responsible for interview design, execution, and data analysis.
- I am responsible for designing and conducting UT (Usability Test, A/B Test, etc.) and data analysis as needed.
- We analyze research results and design CX and UX strategies based on them.
Qualifications
- Duotone uses iMac and mainly uses design tools such as Sketch, Figma, and ProtoPie.
For collaboration, you need to have an understanding of iMac and UI design tools (Sketch or Figma). - Duotone carries out design across all stages, from research and analysis, planning, design, development, and communication.
Duotone designers work collaboratively on projects with project ownership. - Duotone values consistency and collaboration even for small projects.
We build projects based on a design system comprised of UI Components that serve as its foundation.
You need to have a basic understanding of UI component terminology to be able to communicate. - Duotone believes in the power of collective intelligence. When it comes to issues, no one person reaches a conclusion or makes a decision on their own. Instead, the entire process is deliberated and discussed with the team.
- We welcome designers who agree with and actively participate in teamwork, including decision-making based on collective intelligence.
- Duotone aims for design with purpose.
This means planning and designing with evidence-based logic.
In addition, I recommend that you personally present the logic, planning, and design that you have created. - No one is perfect. Duotone is a multiplayer game where you play to your strengths rather than being a multiplayer that is good at everything.
We welcome team players who have a positive influence on the project and create synergy with their colleagues.
We value the process of learning and growing through each other's strengths, and we look forward to meeting other designers who want to grow through this process.
Preferential treatment
- It would be great if you have the research skills necessary for usability testing or have experience with related projects.
- For the UXR Designer position, rather than a portfolio focused on results, it's more helpful to have research papers, articles, or project research reports or design documents related to user experience design that you've researched and written yourself.
- It would be beneficial if you have the analytical thinking skills to identify and solve problems, as well as the ability to propose practical solutions based on a basic design sense.
- For career positions, having PL/PM experience will be helpful in progressing work.
- If you have strengths in English or a foreign language, it will be helpful when working on global projects.
- Experienced (3 years or more)